MR_hairSystem
is a package which contains a set of shaders to
allow Maya users to render Maya Hair Systems in
mental ray for Maya.
02-
What
types of shaders does it include ?
It
includes a geometry shader, a material shader and
utility shaders.
03-
Does
it render Maya Hair Systems exactly as the viewports display
them ?
Yes.
Either, Maya Hair Systems guides (NURBS curves) or
clumps (pfxHair) are exactly represented in mental
ray for Maya.
Have a look at the gallery
area.
04-
Does
it support all the mental ray for Maya rendering
features ?
Yes. You
can take advantage of any of the mental ray for Maya
features like Raytracing, FG, GI, Caustics, Motion
Blur, etc.
05-
Can
I use any custom shader with it ?
Yes. Any
mental ray for Maya shader can be used as well to
shade the hairs.
06-
Does
it support IPR ?
Yes. Any
Maya Hair System can rendered in mental ray for Maya
with IPR.