| PAINT
EFFECTS BRUSH SHADERS FOR MENTAL RAY FOR MAYA |
| MR_pfxBrush
package allows Maya users to render Maya Paint
Effects brushes in mental ray for Maya * |
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| MR_pfxBrush
allows Maya users to accurately render any
Maya Paint Effects brush as geometry in mental
ray for Maya, so that can take advantage of any
mental ray feature like Raytracing, FG, GI,
Caustics, Motion Blur and to properly integrate it
with any other scene geometry. |
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| MR_pfxBrush
package provides a geometry shader to generate the
brush geometry from the Maya Paint Effects as well
as material and utility shaders to build Maya
shading networks in order to texture it. The package
is pretty easy to use and provides a full
integration in Maya to render its Paint Effects
brushes in mental ray for Maya. |
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| Since
brush geometry is generated only at rendertime,
users can take advantage of handling small scene
files and to get playback fast without dealing with
any type of brush geometry in the viewports.
Advanced rendering features like IPR, true motion blur
and shading overrides are supported by the shaders. Also, the new
MR_pfxBrush package allows to export the pfx geometry to the mental ray standalone renderer and to
optionally render brushes as lines by taking
advantge of the mental ray hair
primitives. |
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| (*)
Maya is a trademark of Alias Systems. |