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PAINT EFFECTS BRUSH SHADERS FOR MENTAL RAY FOR MAYA
MR_pfxBrush package allows Maya users to render Maya Paint Effects brushes in mental ray for Maya *

MR_pfxBrush allows Maya users to accurately render any Maya Paint Effects brush as geometry in mental ray for Maya, so that can take advantage of any mental ray feature like Raytracing, FG, GI, Caustics, Motion Blur and to properly integrate it with any other scene geometry.
MR_pfxBrush package provides a geometry shader to generate the brush geometry from the Maya Paint Effects as well as material and utility shaders to build Maya shading networks in order to texture it. The package is pretty easy to use and provides a full integration in Maya to render its Paint Effects brushes in mental ray for Maya.
Since brush geometry is generated only at rendertime, users can take advantage of handling small scene files and to get playback fast without dealing with any type of brush geometry in the viewports. Advanced rendering features like IPR, true motion blur and shading overrides are supported by the shaders. Also, the new MR_pfxBrush package allows to export the pfx geometry to the mental ray standalone renderer and to optionally render brushes as lines by taking advantge of the mental ray hair primitives.
(*) Maya is a trademark of Alias Systems.
MR_pfxBrush Screenshots:
Images format: JPG. Resolution: 800x640 pixels. Average size: 150 Kbytes.
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Click for large image *

Click for large image *

(*) MR_pfxBrush Shaders are available for Maya 6.5 and 7.0 (WIN32/LINUX/OSX)